![]() Have your character on the lower level use magic to lure a large crab (positioned to the far right) left toward the bubbles. Along the upper level, there's a huge boulder held aloft by water. Passage along the lower level is blocked by some thick vines, but you can move them out of your way with Wingardium Leviosa and then swiftly swim under them before they return. ![]() The path now splits into separate levels. In this new area, take care of the obvious plant life for more LEGO studs. Now you can swim in that direction to reach the next portion of the stage. It will cause a column to crash down and break a hole toward the right. You can use Wingardium Leviosa to assemble the pieces into one fish-shaped object. Note that just to the left of those boulders, there's colorful debris in three fragments. You'll come to an area near a crumbled wall of massive boulders. (Right Image) You'll need to use teamwork to advance along the dual passageways blocked by weeds and bubble jets.Ĭontinue to the right, continuing to blast sea life for LEGO studs. (Left Image) Explore near the base of the steep bank to find another hidden character. The archway will crumble apart, allowing both of you to proceed to the right. Now use the magic to pull a tentacle down into the hole, while your ally in the foreground or background does the same. Swim right to the squid, and swim high enough that you can latch onto its tentacles with magic. As you proceed right from the tunnel, you want to have one character in the foreground and one in the background. That teleport will take you toward the back portion of the area. You'll reveal another of the tunnels that you can use to teleport. Swim back to the left, to the boulder, and chip it apart with your magic. You can swim past it and toward the right to find a large stone archway, but a giant squid will appear to block the path forward. There are six of them throughout the level, and you'll receive a reward if you hit all of them.Ĭontinue toward the right and you'll next come across a large boulder on the ocean floor. There also are weeds that you can pull free from the ocean floor, which attract bulb-like fish to feed on them. You can blast them a few times with magic to keep them at bay. As you continue in that direction, watch out for the Grindylows that will try to attack. (Right Image) To take care of the squid, you'll need one character in the foreground and one in the background. (Left Image) Magic can lift the oars up to the skeleton in the rowboat so it can row away and free up a Student in Peril. You should fully explore both planes, otherwise you might miss valuable items. That will allow you to collect all pieces and to hit all of the brush with magic blasts. Dive into one when its lid is raised to switch either to the background or foreground, depending on your starting position. You can switch between the background and foreground by finding what appear to be blue clams. The stage is divided in two, with a front half and a back half. When I was down to 1 left and had to retread the entire Hogwarts castle, multiple times I had the controller making the "student in peril nearby" sound, when a quick check of the above guide proved that there was never a student in that room in the first place, let alone that I had already rescued them.Note that as you swim through this stage, you can really only swim left, right, up and down. Unfortunately this game is rather glitchy. ![]() This is massively helpful as you hear clear as day if there is something like a character token or student in the room somewhere. Fortunately, in the PS4 "remaster" they added collectible sound effects to be output from the controller. There is no red brick cheat to turn on an indicator in this game either. Rescuing all the trapped students can be one of the trickiest trophies in the game, with 1 hidden in each main story level and 26 around the hub areas. Here is a link to a searchable by location guide I found very helpful from Bone Fish Gamer
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